Videojuegos y filosofÃa : Más allá del transhumanismo: vidas virtuales y la reinvención de lo humano
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Like Roy Batty, the Nexus 6 replicant from the unforgettable Blade Runner, video games have also allowed us to "see things you people wouldn't believe": from facing hordes of zombies to living unimaginable adventures in ancient Persia or enjoying a virtual life with our avatar. But, besides being a gigantic entertainment industry, could video games open new horizons for philosophy?
That is precisely the thesis that philosopher and gamer Esther Sánchez González sets out to explore in this book. Video games allow us to create new environments and worlds that impact the interactions between the biological and the virtual body, thus shaping a new frontier for transhumanist thought and bioenhancement. In them, we experience new ways of being, existing, and interacting, which force us to rethink what we understand by existence and experience. A transformative potential that raises new moral dilemmas, for which it is necessary to develop a responsible ethic to guide the relationship between the human and the virtual.
Between zombies, artificial intelligence, human bio-enhancement, and hybrid worlds, this essay offers a critical and profoundly contemporary look at the link between technology and the human condition. Because perhaps the monsters of the present no longer dwell solely in fiction, but also in the future we are building.
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AUTHORS
PUBLISHER
RELEASE DATE
September 21, 2026
ISBN
9788413617916
PAGES
176 p. ; 23,0 x 16,0 cm.
BINDING
Paperback
SERIES
Shackleton Books
SUBJECTS
LANGUAGE
Spanish AGE